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I liked it! It was fun, had nice sound, controls were clear enough. I ended up clearing it completely. None of the puzzles felt particularly difficult, and I think that is generally a good thing for a Jam game. I would have liked to have a bit more of a clear input on where I was launching myself, but. That said. It wasn't a huge setback to be launched slightly off target. The reset time is super forgiving for when you make errors. So in that regard, the direction indicator really wasn't a big deal. And you could even argue it just adds to the games overall identity/difficulty. 

Great entry! ^^

Thanks for playing and for your comments.

I agree about the difficulty for jams. I noticed that the levels were on the easy side but it didn't seem people could just breeze though levels, so I felt the difficulty was alright.

I intend to improve on the direction indication. I wasn't super happy with it in the end but I ran out of time.

I also feel I need one extra dialog when the black hole is first introduced. It takes a while to figure out how to use it to clear levels.

Again thanks for your comments.