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Sweet, short, and to the point. While the game didn't have me shaking in my boots like a traditional horror game, I found the story and gameplay overall enjoyable.

The premise isn't anything new, the woods make for a prime location for spooky things to happen. Apparently this time it's naked cultists for the most impressive animorphs crossover I've ever seen. I honestly hadn't seen that coming, and I loved it. 

Gunplay was good, sometimes people like to try too much, but you kept it simple and it worked. Except when it didn't the handful of times I could've swore I hit the cultist but they didn't go down. Maybe that's poor aim on my part, maybe that's because you shouldn't go for headshots with a shotgun, who knows. 

Your introduction of a sweet and loving dog stressed me out. I was wholly prepared at the start of the game to write a lengthy negative review of your game if the dog had died. Why would I bring a dog out here into the woods at night when spooky shit is happening? What kind of monster am I? Thankfully all was well in the end, but you had me nervous there for a stint.

Finally, I appreciate that the boss didn't go down in a single shot like the cultists. This made for some tense moments where I was weaving through the trees trying to put distance between us. When I finally got that last shot in it felt good to have finally taken him down and had some relief that it was over for the time being. 

Overall I really enjoyed The Whitetail Incident, you made a fantastic short little game that I think is quite deserving of the popularity it is seeing. Well done! 

(+1)

Thanks very much for all the feedback! it's all very helpful. Happy to hear that you enjoyed it.