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It is a game with a lot of good mechanics, it gets confusing really fast, so there should be a button for the manual in any time. But instead, the game without a manual, being confusing, became in something that refreshed itself only by Me Trying New Options.

I didnt knew what i was doing until the last level, i even got to think that the babies generated the money. It was a good experience to discover every mechanic of this game, that's why it was pretty fun.

However, i would understand if you dont get what im trying to say, neither i do, i am quite confused with how to replicate this game. Maybe, a lot of mechanics that fit well together, a lot of buttons (options to do when you are stuck), and leave the players experimentate for themselves. I'd like to try to make a game like this.

Also, the music is really good, relaxing. It is a good mix between adventure and clicker. Very, very good job!