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Nice roguelike. The controls are unusual but that is ok. Initially I thought that the rooms are somewhat connected but they are all random it seems. Sometimes it's impossible to get the first booze, but after a while it get's trivial.

Thank you for feedback! Yep, there is quite a lot randomness. Every level is procedurally generated, but the spawning logic depends on how deep in the cave the player currently is. The balancing is quite unfinished but I managed to play the game through twice, so I think it's good enough.