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its too laggy and buggy. funny consept tho

Laggy? well, I presume it depends on the computer. I optimized it as well as I knew, but in the end, is a game with 300 characters in the same scenario at the same time. It is normal.

Buggy, yes. a little. Not as much as I expected. Unity NavMesh is awesome but I developed a complex IA on it... and needs a lot of refinement (that I have no time to do). Believe me, I had big work to make it work as it works now

Thanks for the feedback :D

Right now I updated a small patch to try that the queues doesn't go from one side of the crystal to the other, thing that I think is the worst and weirdest bug I have. But who knows. Feel free to try.

oh dang sorry, i guess i just have a bad computer

No, don't think that! 300 characters are moving at the same time! It is not normal. Your issues are expected. I know for sure that I cannot put this game on my wife's computer.

no it's not laggy for e