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For some reason this game disturbed me more than it probably should have (and this is a good thing haha). Great visuals and sound effects. I would just add more feedback to show the player was hurt, maybe camera shake or a flash (IDK, maybe the colors could change for a split second). Great job overall. Cheers!

Yeah, there could definitely stand to be a little more feedback when taking a hit. A little camera shake and color fade could be cool, maybe something to indicate the direction the hit came from would be nice. I'd like to jazz up the impacts from projectiles too. Maybe when a bullet hits a wall it could leave a glowing marks that fades out for a few seconds kind of like a light saber cutting through stuff. Enemies could stand die a little bit more elaborately than the current blip out of existence too. Maybe I'll get ambitious enough to get them exploding into a shower of sparks and broken glass...

Thanks for playing and the feedback!