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Hey there! Before I reply to this I want to remind everyone in the jam that participating in an event like this is a privilege--not a right. If that's revoked because you fail to abide by the Code of Conduct, we don't owe you any space in our community. However, if you take steps to figure out what you've done wrong, it's something that can be granted back again. It's entirely up to you.

As this is a learning jam I think it's important that this community isn't just about learning how to make games but also how to be more empathetic and own up to mistakes. We've had pretty insensitive submissions and jammers in the past who have gotten kicked and gone to other jams--you're free to do this! But I'm glad you're interested in opening up a dialogue so you can learn how to contribute to the community.

Let's start from the top.

"This was what I came up with for the WTC idea, I can see how it can be offensive.. but I did not think is so bad. It is just a game"

At least you admitted that you "can see how it can be offensive," and even "probably get banned" for it, but it's disappointing that you missed it just barely with the "It is just a game." Games reflect values! If you are thinking "but it's just a joke"--Jokes also reflect values! And those values aren't acceptable in a community about making game development more accessible and welcoming.


After your initial kick, we allowed you to come back to work on your second idea. On returning though, you mentioned: "the games stop where americas feelings begin"... which. Okay. I really hope you don't think that making light of traumatizing situations is only not okay just because this is an American tragedy. From the Code of Conduct: "While heavy content and themes are allowed, we ask that you handle traumatizing subjects sensitively." It seems you might need me to clarify this, but it's still not acceptable for any other country! And I mean on top of that it's just bad taste to make a game about these kind of tragedies, dude. But the problem here is that you failed to understand why your original project was not allowed--instead you complained that it was for "american feelings" reasons or something... To me you completely misunderstood the intention of the Code of Conduct ruling to begin with and weren't suited for the Discord community.

We've gotten a few questions since then about what violence or nsfw etc is acceptable or unwelcoming, and I want to clarify something. Game development has a diversity problem. Sexual assault, harassment, racism, homophobia, transphobia, "boys' clubs," etc. all contribute to ways that people of all marginalized identities are eventually worn out or made to feel unwelcome and leave. If you're wondering how this is related--"edgy jokes" and insensitive games are included in here as ways that signal to people like us that other people in that space aren't willing to be empathetic and do the homework to understand why these jokes aren't acceptable. If you joke abt xyz, who's to say you wont joke about (specific marginalized identities such as race or gender or lgbtq+)--all these small things can add up to a space that just feels exhausting and hostile to navigate. It isn't about violence, it's about the framing of it, making light of it in a way that shows that you value edgy 2006 humor over empathy.

One of the other dev communities I'm in has some great guidelines for what you can do in a situation like this:

If you say something that is found offensive, and you are called out on it, let's:
● Listen without interruption.
● Believe what the person is saying & do not attempt to disqualify what they have to say.
● Make the effort to learn about the offense and help with avoiding making the offense in the future.
● Apologize and ask forgiveness. Understand that an apology does not have to be accepted by the offended party.

I'm glad you could join us, and I'm glad you're doing the work to understand how you can stay with us. Please take some time to let this sit if you need to--I work in game development and have had plenty of awkward conversations like this, and I'm always surprised by the effort people make to make others and myself feel personally more welcome in an industry that's a bit like a meat grinder.