Cleared! Here are my thoughts: beautiful introduction! The art style is captivating, loose and neat. Properly use of sound effects and easy controls. Also, the music is atmospheric, well done!
Suggestions:
- "Find the Star", "Touch the Star" or "Go Towards the Star". I think that the goal should be more clearly stated to the player. Although it's intuitive that the player has to get to something, the sentence could give a better hint!
- I played a couple of times and realize that the stars are always in the same place in each room. So, how about putting the star in a random place (of course, far from the player's spawn position) ? So the replay value of the game can increase;
That's it, good job!