On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thank you so much, ak1r4, I'm glad you like my art and animations!! I try my best to make the enemy actions as readable as possible so everything feels fair. FreakZone Games mentioned the camera issue too, I think that is some of the best advice I've gotten so far. In the next version I made a "vertical camera window" so that you have to hit a certain height before the camera will push up. It feels a lot better so far, the player's jump height isn't high enough to push the camera upward now. I was also considering implementing a "horizontal dual forward focus view" which positions the camera a little ahead of the player in the direction he is facing, but I'm not entirely sure if it is necessary for this project yet.

Thank you for playing and giving some useful feedback, I greatly appreciate it!!