Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really liked the idea. It's always cool to play around with time in a video game but for me, it wasn't really fun because everything else had to stop. So at times, it felt like the main mechanic was literally keeping me from playing the game. Waiting gets tedious very quickly. Maybe it wouldn't work with some puzzles if you could move but I think it would have resulted in a much better overall experience. And sometimes platforms would move out of view, which feels super awkward. 

Well, the separation is pretty much the main mechanic, so I guess I made the wrong game. As for the platforms, I guess I could add indicators to show them, I agree with you on that.