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(1 edit)

FYI: https://www.reddit.com/r/gamemaker/comments/kfs5cs/keyboard_inputs_no_longer_wor...

I had to download the project file to play it.

How are you supposed to pass the level with the plant between two fires? Do you have to move the flashlight so that it just barely touches the plant? It feels too gimmicky.

Either way, solid game, clever uses of the main mechanic. Though I do think you could've cut down on the wall of text at the start and maybe improved the visuals somewhat. The different pixel sizes made it look like beginner-level pixel art. Keep the pixel size consistent. (I say that while scaling the character in my game by 2.5x)

Oh yeah and you can die by touching the underside of a spiky block even when the spikes are on top of the block, which is fun