Thank you! Getting the neon effect to look right took a bunch of trial and error to get the textures and the glow shader to work well together. The colors used in the textures turned out to be really important - I had to use darker colors than you might expect to give the shader some (color) space to work with.
Since this was made for the game jam, I was targeting somewhere in the neighborhood of 10 to 20 minutes of gameplay because I figured that would be enough time to get a good feel for what this game has going for it, but wouldn't be so much that people wouldn't have time to finish playing through it while they're trying give the other 200-ish jam entries a try.
Thanks for playing and thanks for the nice comment!