Hey mate. Some feedback:
- Hah we had the same general idea about Magnets! How cool is that! Also, your implementation actually kind of is more related to magnetism than mine, so good job!
- About the game itself, I'm not sure I understand how the scoring system works. Maybe it'd have been less confusing if the score just increases every second.
- I wish the magnets would rotate faster, as sometimes I took damage which felt kind of unavoidable.
- Lastly, I also wish you'd tell me how much "health" I have left.
I'd try to get a better high score, but as I said I don't quite understand how the scoring system works, so this is my high score: