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No way the size of the dog is 32x28px...

I tried to import it to Unity and the size is at least double. The second problem is that the sprites move inside the same cell and is impossible to import it.

Did you properly import settings in Unity?

Sprite Mode should be Multiple.

If you slice to Automatic in the Sprite Editor, you can see that the Width and Height are 32x28.


(1 edit)

Yes I imported it correctly, I tried every option and using the Automatic slice this is the result

The sprites have different sizes and I cant slice them by cell or column number... and using the automatic slice makes the animation super weird.


When set to Automatic, the CellSize is different, so the Sprite Pivot is not displayed properly and the animation is not displayed properly.

I uploaded a picture file showing CellSize, so if you set it like the picture below, the animation will work properly.