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(8 edits)

You're welcome! And ofc!

Hey, I use GDevelop too! A good workaround for that is to make a "Menu" screen or something of the sort that requires the player to hit "Start", that way the player will have interacted with the game so the audio can play right away when the next scene starts. :3 I had to do that in my entry for this jam (and it's why it has a silent menu).

It can definitely be super annoying sometimes though! I don't really know any better workarounds, let me know if you find any please, I would appreciate that a lot!

(1 edit)

Thanks 4 the tip! I will ofc let u know if i find a better workaround to this problem! :]

p.s I did wanna make a menu screen but with the chaos in my team i was a lot busier with sound effects which unfortunately didn't ever make it to the game as they were so bad they decreased the experience it's the same reason we never made a logo 4 the game or anything of the sort..