DAY 4:
Got bit sidetracked again. I felt that I want to set some tone or mood. So I started to find some suitable music and soundfx. Found music and couple of soundfx. Also for the mood I took lighting down a bit and added some graphic FX to make it feel more like a westerny small town in some desert.
Also, Got some ideas on the Main Character backstory. He's an antagonist who frees criminals from prison. He's in it mainly for the money, but has also some limits who he will save. Bank Robbers who haven't killed anyone is an easy choise, but rapists or people who has killed an entire village will be in his no-list. He thinks that they deserve what's coming for them. The gallows. (This is something that I will consider a players choice. They will pay nicely, but would you choose to save a killer of 10 men for money? This could also have a fame meter of sorts that will bring same kind of missions. More thinking needed on that )