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(2 edits) (+1)

He LimeZu, thanks for answering my questions on Twitter.

I have come across a few possible bugs/issues with a few sprites when building the character generator tool I mentioned to you and wanted to report them.

1) Some of the "Hairstyle" sprites have the "sleep" frames at the bottom of the sheet offset incorrectly and the hair covers the face when overlayed.  They seem to be 8px or so too low on the hair spritesheet when compared to all the other hair variation.

See example here: 


The Hairstyles affected  are:
Hairstyle_5_1 to Hairstyle_5_7
Hairstyle_12_1 to Hairstyle_12_7
Hairstyle_18_1 to Hairstyle_18_7

2) It appears like some frames may be missing, although it could also be intended but I thought I'd mention them anyway just in case.

Hairstyle sprites jump from 22 to 25 (23, 24 missing?)
Hairstyles 27, 28, 29 only have 6 variations, all other Hairstyles have 7

I've only looked through the character generator folders so far but I will be going through the packs in the next days so I will make sure to let you know if I find anything else and will send you a link to the tool once I have added a few more features.

Also, do you take suggestions for ideas for new sprites that you add to these packs or are the additions already planned out / on a roadmap somewhere?

Thanks!

Uh, thanks for the bug report rIK!
I've already fixed the 1) bugs, they were indeed misplaced, gonna upload the fixed .zip with today's update!

2) the Hairstyles 23 and 24 got removed cause they were extremely similar to some others! I'm gonna design 2 new hairstyles today to cover these empty slots! Hairstyles 27,28 and 29 has a different color palette and I felt like 6 recolors were enough since they are really bright compared to the rest (they are meant to be used for cosplays and such)

Report any bug or weird thing you find, I'm really happy to fix them and I'm sure there are some more through the whole asset, since it's sooo huge it 's not that odd that there's a 0.1% bugged and I would love to bring it to 0%

(1 edit) (+1)

No problem and yes the size of the pack means little errors are inevitable, and for the missing sprite numbers I thought that it may be on purpose but I thought it best to let you know just in case it wasn't.

if I find anything else I'll be sure to report it! :)