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Aww thanks, I appreciate this =). You can move by the way, see the controls in the box below the fractals in the main menu.

Steam actually emailed me yesterday and said I could be on their store. I've just only had 18 people buy this so far (even though there's been almost 2000 views), so that was pretty discouraging and I have other projects that seem to generate more interest.

The difficulty I'm having is that most of my content is laggy in 3D (what you see in version 1.02) because they were optimized heavily for 2D. So it would take quite a bit of time to just get it to the point that it was at in Version 1, which I wasn't really that proud of anyway.

I did manage to tweak the menu fractal enough that it can run in 3D, and had already done quite a bit towards getting music visualization working.

So if I did decide to get this up on steam, there would only be 4-5 fractals, and they would be lower-res then they are already. And I just feel bad about giving such a poor product like that to people.

I have had a few ideas recently of changes I could make to the underlying rendering engine that might really speed up the fractals, and so because of this post I'll implement those tonight, and we can see from there =)