I couldn't figure out what to do after collecting the Lotus Flower - or even if I DID actually collect it, since when I swung the bottle at it, the bottle didn't seem to contain it, and the leaves of the flower made the same animation if I slashed at it. I also couldn't figure out what the purpose of the gems were.
However, the movement was very smooth and felt nice to control. I really like the idea of equipping two items to two different buttons. The sprite / animation work was very visually pleasing; I particularly liked the enemy sprite, and the animation of the grass being cut. The characters avatar changing depending on what items were used is a really nice touch that adds a lot of charm.
There is some good groundwork here. If you expanded this, and applied a bit more purpose and direction, I can see something very nice growing out of this. Cheers :)