4th Day Update:
Not much to update for today. I made limits to my camera though. Since I'm planning on making a platformer that utilizes one room per level that doesn't require camera movement, I decided to set limits to my camera movement so that it doesn't move around regardless of the character movement. Also changed the movement speed to 300, although might change it again since it seems to move really fast now. Therefore:
Changes:
- Limit the Left and Top Camera Margin to 0;
- Limit the Right and Bottom Camera Margin to 1024 and 600;
- Const SPEED changed to 300.
Here's how it currently looks: