Most important changes since the last DD:
• new character traits
• tavern (lets you have several characters at once)
• floor 5
• new enemies
• new gear
• melee attack prepare animations for the most enemies (except batbirds)
• 3 new power crystals
• added keybinds for UI scale changing
• on hard you now have to come back to your camp to save your collected money
• more decorations
• updated fire animation
• added gamepad setup to the control settings
• larger range to open barrels manually (by pressing use keybind)
• holding shift changes sprites of power crystals to skill sprites that those crystals grant
• it doesn't lock the mouse cursor on the game's window if game is paused with ESC menu