Really, really good, actually. Might be the next big thing after Cruelty Squad. I get the feeling you're not from around here, however, but I won't judge.
- Environments look great, and I respect the freedom you give players to explore, but you might want to be extra sure people won't get lost in the dark city. Neon signs pointing to points of interest (as in-game objects, not objective arrows in the HUD) might be just enough.
- I'd prefer it if the text didn't resize as it is being typed in chatboxes. Calculate it's size and resize it before you start showing it.
- Leaning feels really weird, and should reset when you let go of the button.
- The tutorial should be the first level, just saying. It's not an obstacle course like Deus Ex's, so you can weave it into the narrative and have people get used to your game more easily. You can always let people opt out of it.
- I can't put the pistol in it's normal position in the left corner. Might become a bigger issue later.
- Grabbing stuff like crates feel bad, you let go too easily. It might be hard but please try to improve on it.
- Do I really have to mash space to climb ladders? Use the best system ever created for that: Simply press interact to get on and off a ladder.
- Needs helper text, or at least the name of the aug, in the augmentation wheel.
- I don't know if this'll be an aug later, but I really wish I could see the gun's stats, like damage, reaload time, etc.
- You should be capable of reorganizing your shortcuts from the shortcut bar itself.
- Needs a better visual indicator that you're crouching, your height barely changes.
Keep at it and keep us posted!