No problem!
Definitely used the Fusion ability and had a couple thoughts on that as well:
1. I think you could shorten the max uptime for fusion. (maybe have it regen based on attack damage or something?)
2. A change in the character size when you fuse might be a nice touch.
3. Maybe instead of having both attack available when you fuse, its a new attack. Like a fire + ice projectile that does damage and also blocks/ neutralizes enemy attacks. Just an idea, but it would make it so that fuse and unfused would have distinct fighting style and add a little variety to the gameplay.
-BRON