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Hey! I played your game a bit (browser version). Good work! This is a lot of progress.

You asked for bugs and ideas, so here you are.

Bugs:

  • In the credits menu, if I click a link to someone's page, and then click back to the browser, the contents of the credits window will scroll up and down as I move my cursor (I clicked "Event Manager by Ben").
  • Mouse wheel scrolling in menus is really slow and affects the zoom in the background (I think that you mentioned this at some point in regards to mobile).
  • When clicking "Jane's House" and viewing the text behind the character portraits, the text for Jane ends at "specializes" and I can't scroll to see the rest.
  • I built a house on the character and never saw them move after that. I actually never saw the character move at all; not sure what triggers it.
  • I built Mark's house before the quest and didn't get credit for it when the quest began. Same with the table and bench.
  • I can build multiple of some items that sound like they should be unique (multiple "Jane's Houses", for example). I actually noticed that I had multiples of these characters in the "hire" screen as well.
  • Fullscreen mode doesn't scale the game to fit my screen; it adds black to the right and left (I know that this description sucks).


Things that I would add next if I were the developer:

  • Tooltips that tell you what things are and do when you scroll over them (like the strawberries, hearts, etc).
  • A lore background that explains why/how I am here, and what I'm doing.
  • A form of adversity.
  • Something to do while waiting for stuff to build. I know that you can skip them, but I guess that I'm assuming that that's a "premium" sort of thing? Without it, you're just sitting there. Perhaps some sort of active way to earn the currency to speed up production, or some other mechanic to focus on? Especially if this is going to be released on PC (I can't think of many games that you start and let sit there, or revisit later on PC).
  • Not sure how much of a lift that this would be given how you do the art, but it would feel better to be able to rotate stuff like benches, tables, etc.


Other:

  • Typo in description: "...on mu YouTube channel Tamara Makes Games."

Again, good work! Looking forward to seeing where the game goes!

Hi! Thanks a lot for such a detailed answer! It really helped me. Most of the bugs you mentioned are fixed now (except for the uniqueness of the houses).

And for the suggestions about the game - they are truly great! Some of them I've thought about but didn't implement yet. I guess I'll have a lot to work on.

I'm really grateful that you took the time to write me this super helpful feedback!