Well done, nice game!
I played it, recorded it and gave some feedback. I thought the bow felt fun, and it looks nice in general.
One of the things I mention in the video is that being pulled away felt very disorienting. I think a way to fix that would be to smooth out the movement, and contextualize it by e.g. being on a train cart.
I assume you're not working on it anymore, but I still hope this is useful ^^