A good brawler. The urban setting is interesting too.
I can hardly believe the care given to the animation. Y'all have seen Kagerou's frontflips and attack moves? The portraits and the music in here are real good too.
I don't know about the others, but Kagerou's moveset I felt is uh... slightly off? In the air, Dash and Heavy Atk are useless, the uppercut I thought is kind of useless since I found just mashing Z did a good job, and I didn't find a good use for Heavy Atk neither (or rather I didn't find a good excuse to prefer Heavy Atk over Light Atk) - to me it looks like the Light Atk string but with delay.
Other nitpicks: didn't find a way to use Heavy Atk synergistically with Light Atk; I find the physics weird: sometimes when you're hit you're outright propelled up high.
Being able to Cancel Dash from a grounded attack is a really good call though! I'd say I'm interested in a full version of this.
I've included this game in my Jam showcase video, here:
https://youtu.be/DgMV-QbPx7g?t=5466