I really like the premise and movement of this game. It is really fun to dodge the lights and I think the introductory level is really good. I think it would be a good idea to reduce the initial mouse sensitivity. Also I got trapped on the options menu trying to reduce the sensitivity and I couldn't press the back button. You could try to introduce moving lights or moving platforms later on. Really good firs impression of the game!
Viewing post in [ ! ] Mid-jam Playtesting [Sat-Mon]
Thanks for testing our game. We've had some weird issues with the mouse sensitivity slider working when we run from the unity editor, but not working properly in the build. We've fixed the UI scaling on different resolutions which has hopefully sorted that problem now.
Good suggestions - we'd thought of adding moving security cameras (yes I agree they do look like lights), but moving platforms is a good idea too.