One of the more abstract games I've seen in this jam. It almost felt more like an interactive experience than a proper game, and that's not a bad thing.
I usually don't like when where are no clear instructions or objectives, but in this case I think it really worked. Like LostPenguin said, I think that was part of what made this experience, especially since the game was so simple that you could quickly & easily figure it out.
In a game that is basically just shapes, colors, movement, and narrative, you did a really good job on all of those fronts. I'm not sure I would play it again, but I'm glad that I did. Very cute :)