Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nice game! Keep up good work. Some feedback:

1. I want hotkey to End Turn (it was 'E' in Homm 3)

2. It would be great if unit tooltips on the left appear when you hover over them on battlefield before battle (not only on initiative tracker like now)

3. AI behaviour is very strange - Impossible hero just ran around my hero and city

Overall great game! Looking forward for updates and Steam version.

Thank you!

1. End turn hotkey is Shift+Enter. Since there's no "are you sure you want to end your turn, it had to be a two-key combo.

2. This is a good idea! I'll see if I can do that.

3. AI is a continual work in progress and fluctuates greatly between being clever and very silly. But! Though it was "impossible" for you, the enemy hero might have seen your hero including town defense benefits as challenging and thought there were better things to be done. The AI is better at attacking than at eliminating, which has become very clear when we do AI versus AI maps.

Yea it's more likely that the AI was just being silly :P

Thanks for reply! There is more:

- You can make path in fog of war if you see part of the structure/enemy.

- There is significant shift in difficulty between 'Easy' and 'Normal', idk maybe I'm bad at the game or some units/heroes are much more powerful.

- Maybe add 'Exit to menu' button when you are victorious?

(+1)

yea, the difficulty settings used to only relate to autocombat losses and amount of starting resources. But this wasn't enough, easy was still too difficult. Since v1, easy difficulty has also reduced AI unit growth by 75%, I think it is. So it quite artificially is easy while the later difficulties are all quite fair

Nevermind, still managed to save/load AI, he is still pretty stupid on Normal. Having a blast playing your game!