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Huh, so I was just having some very bad luck, then. That's good to know; thank you. I was definitely having issues with repeat results when testing my game as well; random number generators sometimes don't feel as random as they're supposed to... 

I definitely do think that finding a way to make repeated results less likely would be a great system to implement in the future, though I have no idea how you would go about implementing that. If you do expand on this concept, I'll be happy to take a look once again! Until then... I have to go up North and see if I can find some more stuff.