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(+1)

Hi! You can't imagine how much I appreciate your feedback : ) Thanks for always checking out the progress of the game and your great suggestions. I will fix Spielberg and the race progression for the demo ASAP. Regarding the AI, those are all valid points, which I am trying to solve. I started working on a new approach to the AI, but results are still far from being better that the current implementation. I am making some progress but not as fast as I expected. I hope to have some news soon rather than later. Thanks again for all the feedback!

Sounds good to me, keep up the good work and I'm glad I can help!

(+2)

I have just published an updated version with a completely new AI, that's aware of the position of other cars and obstacles and uses tow. I think you will find races much more fun now.

I will be tweaking it a little bit in the future but for me at least, I find races are more enjoyable with this new AI. I've also fixed Spielberg (the demo progression bug is coming in the next update).

Thanks for all the feedback!

Really great work! The AI feels a lot more human now! I like how they can drive off the track and they don't just bunch up anymore, fantastic! The only thing that feels missing from them now is tire skid marks and the grass marks too!
I want to add, the music is getting pretty repetitive too, you might want to add some more.
Well done though, I'm loving it!

(+1)

After many tries I am finally happy with it : ) It still need some finetuning, specially at the beginning of a race, but its getting there. Skidmarks and grass marks should be available again on a future version, with the new AI a lot of things changed behind the scenes and I need to re-implement it.

I agree 100% with the music, I end up silencing it and its not a good sign haha I have some nice loops from a rally prototype that I was working on but they are short and might end up in the same spot.