The game is a good foundation. The immersion from the art and sounds is fantastic. The gameplay just feels a bit too under-developed. One of my pet peeves in games is when timers are set arbitrarily low. In this case, 30 seconds or whatever it's set to really interrupts the gameplay too quickly. It should be more like 2 minutes, with special bonus tasks that pop up every so often which can boost time. As it is, you can easily spend as much time in menus as playing the game.
Viewing post in Sue Chef jam comments
Thanks for the feedback - You're right it's very UI heavy and I completely forgot to change the timer. As for development I ran out of time to add all the features I wanted - I was planning to add time depending on the completed order, Shop to buy more ingredients etc. but I will continue working on it. :D