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I also couldn't play the web version. I downloaded the Windows version and absolutely loved the gameplay. I think it's a great core mechanic, one of the best of any of the submissions. But the game is waaaaaaaaaaaaaaaaaaaaaaay too short! And I don't mean I would've liked it to be longer because I loved it so much, even though that is true. I mean it feels like you didn't really explore the possibilities with this concept at all. I finished this game quicker than I quit some games that I don't find interesting. It's a shame really. And although the aesthetic really fits here, there wasn't anything technologically or artistically advanced that should have taken up so much time as to prevent further level design. I believe all the backgrounds were just static black. And the game doesn't even support different resolutions or window sizes. Considering all these constraints, the game should've had at least 10 levels. I think in the end, it had 3 tiny ones.

Thanks for the feedback!  Yeah, I wanted to do more, but I had to take it easy because of a cold.