This is the error I get while trying to launch the game, it only happens if there's an existing .toe data and deleting the folder would make the game load, but it would be pretty much the same as playing Iron Man mode.
java.lang.IllegalArgumentException: initialCapacity is too large: 64
at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:72) at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:63) at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:35) at com.badlogic.gdx.utils.Json.getFields(Json.java:200) at com.badlogic.gdx.utils.Json.readFields(Json.java:844) at com.badlogic.gdx.utils.Json.readValue(Json.java:1011) at com.badlogic.gdx.utils.Json.readValue(Json.java:928) at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29) at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19) at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:69) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)