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(+2)

Hey, it's a cool little game, and the skeleton is very stylistic, I'm sure if this was intended or not, but because the level is so closed off I seem to mostly be hitting  my head on a block or ceiling, which felt frustrating more than anything. You have to be very precise on some of the jumps, again not sure if that was what you were going for. It did become easier once I realized you could double jump :)

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Thanks for the feedback! We didn't really intend for the levels to feel so closed off, and looking back, i definitely agree so that is something we should take note of. We did want some precise jumps, but we may have made some a little bit too hard. If we ever decide to come back to this project, we will definitely keep this in mind! thanks again, and hope you had fun!