I'm really impressed that you dedicated so much time to creating a diverse range of looks for the protagonist, and didn't tie any of it to any specific gender! I also appreciate that you did actually make it tricky to achieve endings with characters; I'm still trying to figure out how to end up with Candice, as well as get all the achievements. The characters are already engaging enough, and it would be nice to see them with more fleshed out dialogue so we can see more of them!
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The art was all Allèque. He did a fantastic job.
There was no way I was going to let that art be lessened by tying it to pronouns or gender. (I really wanted user-defined pronouns, but I’m going to need to write the infrastructure to make that happen. I couldn’t do it during the jam.)
I’ll double-check that I didn’t break Candide’s ending. There’s a lot of moving bits and pieces. It’s possible that it only works for the path I actually tested. :/
… Yeah. There are actually two bugs. It looks like I forgot to check that the route works as expected when the MC is allosexual, (if a very specific condition is met it works around this), and then there’s a visual bug if the MC is asexual. :/
I’ll get it fixed with the next patch. Thanks for letting me know!
Okay, 0.9.2 fixes that issue. It was a pretty stupid error, and it was part of a last-minute change that I didn’t thoroughly test.
I mentioned you in the release notes for this https://yam655.itch.io/three-days/devlog/273372/092-released-critical-bug-fix
I was going to hold off on this patch until I got the last of the finished art, but this bug is pretty critical so it went out tonight. (The visual glitch that I mentioned won’t be fixed until 0.9.3, as I just forgot to add it in my rush to get this out the door, and it isn’t a game breaker.)
Thanks again!
(And, if Mantel or Candide give you any more issues… Check to see if any of those “???” achievements have titles.)