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How about a version of cube wrap that leaves the top and bottom of the object as "char" type? Or one that leaves left/right side as "char" type?

Clarification pls!

If you had something like V Cube, it would wrap the face around the front, left, right, and back; but the top and bottom would be the same as though you had done Char.

Same with H Cube: the face would be displayed on the front, top, back, and bottom; but left and right would be Char.

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Clear enough. What do you think if cylinder patterns will be defined like that and the currents representations will be removed? I would like to keep the pattern count as small as possible.

I like the H and V cylinders perfectly as they are.

Maybe you can make the AS checkbox also apply to cube somehow? But then there would need to be a way to distinguish between the two versions I described. I don't know a simple way to do it without adding patterns.