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What a fun game! Maybe you could add some way to know what the next level will look like? Because there are a lot of blind jumps atm. This is the first game I finished playing from this jam, and the art is awesome! Great work!

Thank you so much for playing my game! I appreciate the feedback! I was wondering about adding a "hint" to the next platform but I was afraid it would make the puzzles a bit too linear. I'll have to tweak with the levels to see if I can fit that in.

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I was wondering about that. Maybe you could even let the player pick the game instead of having a linear order, that would make the puzzles more dynamic, and you could have a minimap of all the different layouts so they know what they're getting into

Thanks for the feedback! Those are some great ideas! I considered having the player be able to choose which cartridge to play but trying to come up with a clever way to pull that off without the linearity was difficult in such a short time. The gravity inversion in particular tends to break the flow (which was a last minute discovery) hence the giant blocking platform in the second level. I do like how it can make the puzzles more dynamic though. I also really like the idea of a minimap showing the different platforms ahead of time that way the player can see it and kind of plan out which cartridges to hop to. If I continue development with this after the jam I'll test these out and if they make it into the final game I'll make sure to give you credit!