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I trying to not read some of your replies yet and save them for when I there because I did not even know you got to meet the father in this game and also i have not even made it to the gun I played it once for about 20 or so minutes and stopped.

if you wait around enough and let the time pass by in the game, dad comes home. (DON'T READ AHEAD RIGHT HERE BECAUSE IS SPOILER/ADVICE THING I GUESS) also when the mom makes sandwiches there is a leaky roof in the kitchen and she slips on the puddle on the floor and dies, but you can prevent this so she doesn't become a zombie and kill you, grab the bowling ball from the living room, drop it on the cat to kill it and get the key, (or use milk to get the cat off of its cushion) go into the basement thing, (bottom left door in living room), drop the bowling ball and a bucket will fall, put the bucket in the kitchen and on the spot where the water is dripping.

mom I knew was going to die because I watched some of the makiplier playthrough of the game I just have not played it again myself but tonight I probably will, You think of sitting down and writing a walkthrough of the game you could help a lot of people and you seem to be pretty solid in your knowledge of the game.

yeah i know some things about the game, whenever i really get into a game i try to learn as much about it as i can (i know WAY too much about undertale) you should also watch the youtuber H2ODELIRIOUS, it's not my channel (i don't have a channel) but he's pretty funny and he made some videos about the HOUSE game (it's split into 3 videos) also there are some friends of H2ODELIROUS that have some funny channels, the channel names are: VANOSS, BASICALLYIDOWRK, NOGLA (i forgot the full channel name for nogla), LUICALIBRE, and a few others i think i forgot, and if you ever think about coding games (or watching someone make epic games) you should watch DANI, he makes some cool games that you can also download on itch, like: MILKMAN KARLSON, KARLSON (a 2D version), KARLSON (a 3D DEMO of the one on STEAM), BALLS, FARTY ROCKET, RE-WIND, and that's all i can think of. (but there is another game he has on STEAM called MUCK *it's a survival game* and in it he "TOTALLY DIDN'T STEAL" the inventory from minecraft, and he wondered "where do characters store items in games like that? because it can't ALL fit in their pockets?" and whenever you store items in your inventory in MUCK (especially if it's alot of items) the character's SAUSAGE kinda uh... makes a lump in the rag your character uses for clothing.

Another YouTuber I watch who is my favorite gamer on youtube is markplier. He also made like 3 videos on his playthrough of this game. Also, are you thinking of going into game making as a possible career choice or a hobby, or do you just like watching other people do it?  I am surprised I have never heard of h20 delirious because the dude has over 13 million subs. that is crazy but it is also not surprising considering how much content and how many different creators are currently out on youtube. Like I find all the time new channels with several million subs that I never heard of.  Because there is just so much out there. 

When it comes to making games I have always had ideas for a good story for a game but never really was big on the idea of making the game world or the game levels. I always wished that someday we could have an AI developer tool that you give it a description of the kind of game you're looking to and it would go off and create it for you. I mean that may not be here yet bet I am sure we are not far off from getting something like that in the future and probably at first it would start off with more simplistic games like maybe flash game type games before figuring out how to use it to make the more graphic intense new age games. 

but man could you imagine if we lived in a world where your computer could costume make games that were not only good but exactly the kind of game you like with just a bit of information on what your currently looking to play. but of course, if tech like this if ever does come out they would still have to figure out how to microtransaction the heck out of it.  because you know the devs cannot go without milking you for every penny. 

Also if we are talking about PCs being able to make triple-A type games similar to like PS5 games then we are also talking about a pc that is probably way more powerful than what the most expensive pc you can buy now can do. Because it would take a lot of power to do that kind of processing to make that level of games. Something that currently does not exist on the current market for consumers. If a computer powerful enough to do that all did exist it probably would only be available to companies and cost well over 20 grand.

i have considered game developing as a career choice (because my brother is always bugging me about it) but mainly i like watching people make games, especially dani bc he makes it BIG FUNNI, and while reading what you sent about games you like being made for you, i thought of this thing i remember hearing of that i think is in las vegas, it's this VR thing called THE VOID where you tell the people that are messing with it what games you like, or what movies, and when you put on the headset you will be in your favorite movie or game (i really wanna be inside undertale because i think it's really cool and pretty wholesome sometimes)

undertake was one of my favorite playthroughs of a game ever. though I did end up fighting a lot in the playthrough I did of the game. But after a while I felt guilty about it I never fully finished the game made it up to the final boss and at the time I just was out of time to play through anymore. 

but I would believe at some point in the future we would have some form of AI that would create games for us just like even though it is sort of bad right now you have placed on the internet where the computer will write a story for you and there are other programs where you can get your computer to write music for you.  As we perfect AI we could be looking someday at a  world where you want to hear the music you like the computer will just compose it for you on the fly or you want to play a good game the computer will make it for you or need a history paper written for class the computer will write it for you.

But also when it comes to games one of the next evolution of gaming I would like to see is how we can use games in an entertaining and exciting way to teach. I mean if history class was as fun and entertaining as my play-throughs of assassins creed games I would have love to know more about history, In fact, assassins creed did get me to read and research some about the time periods that the games took place in. 

I also believe that you can use video games to share experiences like a well written and made game showing you what life might be like as a black man in America right now and give a bit of an idea of what he must be going through and get to experience from a game what racism he might face on a regular.

But just imagine whit the level of tech we have now and where will be in the future how games can probably get across more in several hour play sessions than a week of lectures on the same topic could. Because games have ways of putting you into a period or situation that is more real and more immersive when done correctly than talks or stories of others' experience ever could.

technically there already is a way you can use games to teach and teachers in some schools are actually using it, it's called MINECRAFT: LEARNING EDITION and some people actually like it

but it should be done more because you probably could teach a child more in play sessions with games than you could in a week worth of classes. Just imagine how a resource management game can teach you what the struggles are like in third world countries or take a well-written but more historically accurate game like assassins creed and how it would change the way kids are learning and how fast they are learning. I not talking about dumb edutainment but actual good games that be entertaining as well. That it would feel like a game and teach as well. The trick is to learn how to successfully making it both fun and entertaining as well as educational.  Imagine if you could put someone into the place you're trying to teach about through like VR or AR. Just imagine how much that could change if you could turn the classroom into colonial us or you could meet Benjamin Franklin in VR. Just imagine how much more if done correctly entertaining this would be than boring lectures.