Thanks GearBunny,
unfortunately it looks like you may have to have at least 8gb ram and possibly 16gb for the game to run optimally or at all right now. The game should normally run at 4gb memory usage so that is already taxing your system and there is a spike when loading a new game that goes up to around 11-12gb for 30 seconds or so, but this doesn't effect some players who only have 8gb ram other than causing a little extra loading time. I've narrowed down the cause but it is going to take a while to fix.
Thanks GearBunnyStudios. 10-15 minute install is definitely not normal and caused by your computer being below specs. The initial load should be about 30 seconds on recommended specs and no more than a minute or two on minimum recommended specs and should not be any slower than subsequent loads. I've also noted your suggestions and will continue to work out how the first stages of the game unfolds pertaining to learning how to play. My initial plan was to have Windstone start the player with no help at all, completely blind just as The Long Dark as part of the experience, but there are already some tutorial objectives integrated.
The hold-to-attack will have an option to toggle click-to-attack. Some weapons may always require holding to attack such as drawing back the bow.
Thanks again for your input.
I've thought about that which would allow more users to test it, but I think figuring out how to best optimize a large map will be better because that will be the end goal. I wouldn't want to have a small map and then alienate a bunch of players after making it big again. The target is to make it so that if your computer can play Ark, you should be able to play Windstone. That's about where the requirements are right now, but I plan on adding a lot more stuff to the map which could cause problems.