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nice! these are all really good changes. My only thing is the classes thing making the game a bit clunky/less streamlined. maybe if the wizard was also an unlock instead of being there from the start? or maybe doing away with classes entirely (here me out) and making certain upgrades that can appear so for example the archer would have a sword and stuff like that. this measure would be extreme, but an idea to consider/entertain. still though, this game is really cool and this update brings many welcome additions!

Thanks for the feedback!

The wizard class is actually an unlock, you unlock it by completing your first run. The Warrior is currently planned to be unlocked if you complete Mastery 1.

I think the class system is probably here to stay, the majority of feedback I'm getting is positive. I am thinking of adding a 'Mimic' style class that uses random talents from all classes that can be unlocked after completing the game on all classes though. Maybe that's what you're looking for!