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this was a very interesting play for me that i enjoyed overall.

very cool idea to have a map that launches projectiles at the player that they can't see coming, and so they have to zoom out to see it. i quite enjoyed that. and also that the waves naturally get harder as the floor gets blown away.

some basic sound fx might have really bolstered your game, as well as more responsive shooting and collisions. 

overall, very interesting concept.