as a fan of boss combat, this game instantly was great. tons of unique attacks, a good dodge mechanic, what's not to love? the game definitely suffers from balancing issues, some attacks last too long on screen and others need to be clearly telegraphed. the game also suffers from lag problems (i don't have a super beefy computer but it's not a potato and it struggled quite a bit) and with such focused gameplay it was a run killer. i also wish there was a way to antifire (maybe holding down the mouse button) since spamming clicks was going to give me carpal tunnel. in spite of that, the dodging was pretty good. it gives the player control without sacrificing difficulty. it just needs some more visual feedback (like speed lines)
this probably goes without saying but the game is beautiful. it looks like an indie release. i don't know how this was made in 72 hours or what shaders you used but its fantastic. music was also pretty good.