(Logic) Gates of Hell doesn't seem to be at all functional, so I will have to rate based on what I can see upon first opening the game
- The game doesn't seem to have any level of discoverability. In a puzzle game such as this intends to be, it needs to be made clear to users how to interact with the game. But no graphical interface or tutorial-like prompts or even guiding graphic elements are present.
- The premise is centered around the use of logic gates, but the (albeit limited) graphical representations I could see do not have any similarities or parallels to traditional logic gates.
- No clear goal is stated.
Summary: More consideration needs to be given to how a new player will experience the game. Initial guidance and familiar visuals will ease people into the experience you're trying to craft.