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Ok, I found the log file: https://pastebin.pl/view/882876a5

It appears that there was an issue with key bindings, and the performance decrease could be due to the obscene amount of error messages(that sometimes happens with games I develop, even though they run in browser). And the problem with key bindings could be because different builds of game share data.

Anyway, I rebound all the keys and it started working.