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I really love a lot about this game: The great feeling of momentum from flying up a waterfall or landing in a pool after a pit, the general environmental aesthetic, the water/soap look and mechanics. 

The only things that could be improved in my eyes:

1. It is fairly difficult, so the progress losses hurt.

2. It's really hard at some points to get back your momentum for critical jumps without it taking a long time.

3. The enemies seem somewhat erratic, it can be hard to dodge them falling from a high jump.

(+1)

I sincerely appreciate the feedback! I wanted the game to be difficult, but I totally agree that some parts of the level have to be reworked to play nicely. I am considering adding checkpoints which hopefully will make the game more enjoyable when dying.

I am learning that some people are finding my game too difficult as well. It's hard because you want it to be challenging enough to sink your teeth into but not so much they get frustrated. ^^'