Alright - I finally got around to playing the game. Here are my thoughts.
First of all, the way you did the theme was really cool. I had a lot of ideas when starting the jam, but never would I have dreamed of the idea that you are the room. Nice job there.
I'm not here to just say what is good, though. The gameplay could use a bit of work. The core gameplay idea seems quite good, but each room felt quite long, with very little margin for errors. a lot of the time it felt to me like I would be doing a level for a good couple minutes, and then I would make a single mistake and one of the prisoners would escape and I would just be back where I started. That feeling wasn't fun. Perhaps instead you could have done a score system, where as long as, say, half the prisoners did not escape, you would win the level, but each time a prisoner escaped, you were given a score penalty. That way, it would feel a bit less strict. Even so I was able to beat every level except for the challenge level so maybe the difficulty level is alright and I am just being nitpicky
I kind of wish there were more things you could do other than destroy walls, like interact with things inside the room. It could diversify the strategy a bit, which could be nice. For the first half of each level, things always felt a bit slow, so you were just kind of sitting around and occasionally reacting. Having a bit more to do there would be nice. I understand that this was made within 2-3 days though so that is asking for a lot. I am quite impressed with what you have done.
I loved the music. If you were the one who composed this, I applaud you for that. The same goes for the artstyle - I was really impressed with the presentation of the game. Even if you weren't the one who made the assets, I am impressed with how well they have been used - that takes some skill, especially for a slightly unusual game like this.
Overall, I think the concept of the game is really cool, and the core gameplay loop is pretty interesting. The gameplay feels a bit too unforgiving for my taste, but at the same time the polish that comes from the art and music makes this game feel really good.
Nice job!