This has to be the best game of jam. I didn't expect to enjoy this type of wall jumping. The controls and level design are super tight and very well executed. I would expect at least this much from a paid game. One complaint is that I wasn't able to be the last part of the last level, and I felt a little confused what I needed to do differently. Fast fall for a frame or 2 then dash dash? It felt like spikes dropped on me if I was too slow and if I was too fast. So I may have just needed to time it perfectly. Dash soon enough but not too soon?
Best game of the jam might be taking it too far, but I'm glad you liked it! I'm pretty proud of how the controls came out. I actually replayed Celeste to take some notes.
With the last level, it's fall a bit, dash, fall a bit, then dash again. If you do the dashes too early, you'll run into the spikes, too late and they'll fall onto you.