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(1 edit) (+1)

This is a really cool concept but I think that because you only unlock 1 tile at a time, it makes it too difficult to accurately guess where the mines are (whereas in minesweeper, one click unlocks quite a few tiles).

You could fix this by making more than 1 tile unlock at a time?

(+1)

That's a good point, minesweeper automatically flood-fills areas around 0-tiles. I thought about adding that, but what makes this game unique is that you have to physically move through the minefield, so I wanted to emphasize that by making you uncover every tile manually. You can still go around and unlock all the same tiles that would have been revealed by a flood fill, so it doesn't make any tiles inaccessible. However, I suspect that I probably cranked up the difficulty by adding too many mines, so I might add a difficulty setting like minesweeper has.

Thanks for the feedback, I appreciate it!