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Easily the most polished game in the jam. Very professional , and groovy music, just, great job. I also must praise the detailed tutorial because I'm sure it was a lot of work, and it is really necessary for gameplay this complex.

The gameplay was more hit or miss with me, mainly due to three factors:

1. I didn't feel there was much of a reason for me to select one trap configuration over another, so it felt kind of  arbitrary.

2. I feel having direct control over the trap switching would be more enjoyable. There were times an enemy would require me to go over the lever to lay a bubble, as an enemy was very slowly going through the trap area.

3. Gameplay loop felt quite slow (personal preference), with not enough variation or difficulty to keep it spicy.


Anyways, I followed you to check out your other games sometime. : )